Games Development - Task 2: Art Asset Development
Games Development - Task 2: Art Asset Development
21/5/2025 - 4/6/2025 (Week 5 - Week 7)
GU QIANKUAN | 0369385
Game Development | Bachelor of Design (Hons) in Creative Media | Taylor's
University
Task 2: Art Asset Development
TABLE OF CONTENTS
1. Lectures
2. Instructions
3. Task 2: Art Asset Development
4. Feedback
5. Reflections
2.INSTRUCTIONS
Task 2: Art Asset Development (Week 05–07, 20%):
- Design game art assets: characters, environment, props, obstacles, HUD, power-ups
- Focus on creativity and conceptual ideas
- Submit: PDF or Google Doc, E-portfolio post
This week the group started drawing characters and painting backgrounds and some buttons.
I was tasked with taking care of things to put into Unity, as I seemed to be the only one in my group who knew how to use Unity and coding!
I also make backgrounds and game cubes.
Here are the art products made by the other group members
Purple and Yellow Retro Pixel Science Quiz Presentation,作者 XINYUE ZHANG
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