Games Development - Task 2: Art Asset Development

 Games Development - Task 2: Art Asset Development

21/5/2025 - 4/6/2025 (Week 5 - Week 7)

GU QIANKUAN | 0369385 
Game Development | Bachelor of Design (Hons) in Creative Media | Taylor's University 
 Task 2: Art Asset Development




TABLE OF CONTENTS 

1. Lectures
2. Instructions
3. Task 2: Art Asset Development
4. Feedback
5. Reflections


2.INSTRUCTIONS
Task 2: Art Asset Development (Week 05–07, 20%):

  • Design game art assets: characters, environment, props, obstacles, HUD, power-ups 
  • Focus on creativity and conceptual ideas 
  • Submit: PDF or Google Doc, E-portfolio post

This week the group started drawing characters and painting backgrounds and some buttons.

I was tasked with taking care of things to put into Unity, as I seemed to be the only one in my group who knew how to use Unity and coding!



I also make backgrounds and game cubes.






Here are the art products made by the other group members






Purple and Yellow Retro Pixel Science Quiz Presentation,作者 XINYUE ZHANG










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