Task 2: Advanced Interaction Design Planning and Prototype
Advanced Interactive Design - Task 2: Interaction Design Planning and Prototype
Advanced Interactive Design / Bachelor of Design (Hons) in Creative Media
2. INSTRUCTION
3. TASK 2: INTERACTIVE DESIGN PLANING & PROTOTYPE
My selected topic GOD OF WAR: VALHALLA RISING (GAME PROMOTION)
Further Concept Development
Colour Scheme
Work Progress #1.
Work Progress #2.
Work Progress #3
Work Progress #4
Prototype Overview
Final Submission
1. Prototype on Figma
2. Planning and Prototype Slude
3. Presentation Video
The following is my final planning and prototype on Figma:
Task2 副本,作者 QIANKUAN GU
5. REFLECTION
Experience
Task 2 offered an exciting challenge, requiring me to shift from designing
static elements to thinking about how users interact with the website.
Incorporating animations and interactive features was both engaging and
eye-opening, allowing me to appreciate how movement can create a more dynamic
and immersive experience.
Observation
Through this task, I learned the significance of crafting interactions that
feel seamless and intentional. Even small touches, such as smooth transitions
or hover effects, can have a noticeable impact on user satisfaction. Looking
at other designs for inspiration helped me refine my approach and raised the
standard for the quality of my work.
Findings
This project underscored the importance of integrating design aesthetics with
functionality to build websites that are both captivating and user-friendly.
The experience was valuable in honing both my creative abilities and technical
skills, offering me a deeper understanding of web design.
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